GAMEDEVJOB Telegram 4413
🎮 Job opening: 𝗟𝗲𝘃𝗲𝗹 𝗗𝗲𝘀𝗶𝗴𝗻𝗲𝗿
📍 Gaya Studios

We at Gaya Studios are looking for a talented Level Designer to help us transform our Microsoft Flight Simulator projects into photorealistic landscapes and stunning airports.

🛠 𝘠𝘰𝘶𝘳 𝘵𝘢𝘴𝘬𝘴:
✈️ Design and create custom airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.
🌍 Optimize terrain meshes, terraform, and create realistic landscapes for both airports and unique points of interest around the world.
🤝 Collaborate with the 3D art team to integrate high-quality buildings, objects, and environments while maintaining the performance standards of the simulator.

💡 𝘞𝘩𝘢𝘵 𝘸𝘦 𝘦𝘹𝘱𝘦𝘤𝘵 𝘧𝘳𝘰𝘮 𝘺𝘰𝘶:
- Proficiency in standard level design tools (Unity, Unreal Engine, or other engines or editors).
- Understanding of game design principles, spatial planning and lighting basics.
- Skills of teamwork and effective interaction with other specialists.
- English 𝗠𝗨𝗦𝗧.
- Experience from 𝟮 𝘆𝗲𝗮𝗿𝘀. Experience working on projects (not personal projects or from courses).

💼 𝘞𝘰𝘳𝘬𝘪𝘯𝘨 𝘤𝘰𝘯𝘥𝘪𝘵𝘪𝘰𝘯𝘴:
🏠 Remote work, full-time, (preference for countries in Eastern Europe).
📚 The first month of work is training (training is paid).

🏞️ If the vacancy resonates with you and you are ready to create worlds that you want to return to, please fill out the form at the link: https://wkf.ms/4m6i8GM
We are waiting for you in our team!

#Gaya #LevelDesigner #Designer #Unity #Unreal #Blender



tgoop.com/gamedevjob/4413
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🎮 Job opening: 𝗟𝗲𝘃𝗲𝗹 𝗗𝗲𝘀𝗶𝗴𝗻𝗲𝗿
📍 Gaya Studios

We at Gaya Studios are looking for a talented Level Designer to help us transform our Microsoft Flight Simulator projects into photorealistic landscapes and stunning airports.

🛠 𝘠𝘰𝘶𝘳 𝘵𝘢𝘴𝘬𝘴:
✈️ Design and create custom airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.
🌍 Optimize terrain meshes, terraform, and create realistic landscapes for both airports and unique points of interest around the world.
🤝 Collaborate with the 3D art team to integrate high-quality buildings, objects, and environments while maintaining the performance standards of the simulator.

💡 𝘞𝘩𝘢𝘵 𝘸𝘦 𝘦𝘹𝘱𝘦𝘤𝘵 𝘧𝘳𝘰𝘮 𝘺𝘰𝘶:
- Proficiency in standard level design tools (Unity, Unreal Engine, or other engines or editors).
- Understanding of game design principles, spatial planning and lighting basics.
- Skills of teamwork and effective interaction with other specialists.
- English 𝗠𝗨𝗦𝗧.
- Experience from 𝟮 𝘆𝗲𝗮𝗿𝘀. Experience working on projects (not personal projects or from courses).

💼 𝘞𝘰𝘳𝘬𝘪𝘯𝘨 𝘤𝘰𝘯𝘥𝘪𝘵𝘪𝘰𝘯𝘴:
🏠 Remote work, full-time, (preference for countries in Eastern Europe).
📚 The first month of work is training (training is paid).

🏞️ If the vacancy resonates with you and you are ready to create worlds that you want to return to, please fill out the form at the link: https://wkf.ms/4m6i8GM
We are waiting for you in our team!

#Gaya #LevelDesigner #Designer #Unity #Unreal #Blender

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