Forwarded from oleg_fov (Oleg)
YouTube
Latency Profiling and Optimization - Dmitry Vyukov
About Dmitry Vyukov
Dmitry is a Principal Software Engineer at Google. He works on dynamic analysis tools for C/C++ (like Address/Memory/ThreadSanitizer), similar tools for the Linux kernel, and fuzzing. He's the author of several notable projects, including…
Dmitry is a Principal Software Engineer at Google. He works on dynamic analysis tools for C/C++ (like Address/Memory/ThreadSanitizer), similar tools for the Linux kernel, and fuzzing. He's the author of several notable projects, including…
version: 2
# update once a week, with a 7-day cooldown
- package-ecosystem: github-actions
directory: /
schedule:
interval: weekly
cooldown:
default-days: 7
https://blog.yossarian.net/2025/11/21/We-should-all-be-using-dependency-cooldowns
blog.yossarian.net
We should all be using dependency cooldowns
A well-written Go lib. Nice to read.
https://github.com/toon-format/toon-go
BTW, anyone use TOON text format? just curious.
https://github.com/toon-format/toon-go
BTW, anyone use TOON text format? just curious.
GitHub
GitHub - toon-format/toon-go: 🐹 Community-driven Go implementation of TOON
🐹 Community-driven Go implementation of TOON. Contribute to toon-format/toon-go development by creating an account on GitHub.
Definitely upvote for the name
https://helixguard.ai/blog/malicious-sha1hulud-2025-11-24
Also, see cooldown deps post few posts back
https://helixguard.ai/blog/malicious-sha1hulud-2025-11-24
Also, see cooldown deps post few posts back
Suddenly I need to generate HTML pages in Go. Any good libs besides
that in
html/template ?html/template works fine but I'm not a fan of writing:languages: [{{ range .Langs }}'{{.Code}}', {{ end }}],
that in
<script> isn't well parsed by VSCode (due to extra {{ and }}). Curious is there a better templating engine. Thanks in advance.Hot take:
What if Claude generates tooooo much unneeded code just to waste your tokens and pay more?
🤔🤔🤔
What if Claude generates tooooo much unneeded code just to waste your tokens and pay more?
🤔🤔🤔
Meh, skills issue 🫳🎤
> A million ways to die from a data race in Go
https://gaultier.github.io/blog/a_million_ways_to_data_race_in_go.html
> A million ways to die from a data race in Go
https://gaultier.github.io/blog/a_million_ways_to_data_race_in_go.html
Guess how I found a new Go release? Yep, govulncheck ci job failed :(
Forwarded from 🇺🇦 Go performance channel (Oleg)
🥳 Go 1.25.5 and 1.24.11 are released!
🔐 Security: Includes security fixes for crypto/x509 (CVE-2025-61729, CVE-2025-61727).
🗣 Announcement: groups.google.com/g/golang-ann...
📦 Download: go.dev/dl/#go1.25.5
#golang
🔐 Security: Includes security fixes for crypto/x509 (CVE-2025-61729, CVE-2025-61727).
🗣 Announcement: groups.google.com/g/golang-ann...
📦 Download: go.dev/dl/#go1.25.5
#golang
oof, 2022-03-03 is calling 😢
I'm always curious why someone is using outdated Go? I mean, I understand it's hard to migrate DB because of data but from my exp Go update is mostly bumping 1 line in CI config.
Yeah, there were rough edges but mostly everything was fine..weird.
AFAIR there was a problem with preemptive scheduler for cpu-intensive tasks (which happened in Go 1.14 not 1.16)
I'm always curious why someone is using outdated Go? I mean, I understand it's hard to migrate DB because of data but from my exp Go update is mostly bumping 1 line in CI config.
Yeah, there were rough edges but mostly everything was fine..weird.
AFAIR there was a problem with preemptive scheduler for cpu-intensive tasks (which happened in Go 1.14 not 1.16)
oleg_log
oof, 2022-03-03 is calling 😢 I'm always curious why someone is using outdated Go? I mean, I understand it's hard to migrate DB because of data but from my exp Go update is mostly bumping 1 line in CI config. Yeah, there were rough edges but mostly everything…
also, DRAFT Go 1.26 release notes
> The Green Tea garbage collector, previously available as an experiment in Go 1.25, is now enabled by default after incorporating feedback.
> The baseline runtime overhead of cgo calls has been reduced by ~30%.
> The compiler can now allocate the backing store for slices on the stack in more situations, which improves performance
sexy
https://tip.golang.org/doc/go1.26
> The Green Tea garbage collector, previously available as an experiment in Go 1.25, is now enabled by default after incorporating feedback.
> The baseline runtime overhead of cgo calls has been reduced by ~30%.
> The compiler can now allocate the backing store for slices on the stack in more situations, which improves performance
sexy
https://tip.golang.org/doc/go1.26
tip.golang.org
Go 1.26 Release Notes - The Go Programming Language
Go gamedev moment. Iskander has released his long-awaited game NebuLeet!
Upvote pls https://www.reddit.com/r/indiegames/comments/1pe7tyf/nebuleet_released_a_tactical_rpg_with_ingame_unit/
Steam https://store.steampowered.com/app/3024370/NebuLeet
Carefully crafted Go packages for gamedev in Go (mostly for Ebiten):
github.com/ebitenui/ebitenui
github.com/hajimehoshi/ebiten/v2
github.com/quasilyte/bitsweetfont
github.com/quasilyte/ebitengine-graphics
github.com/quasilyte/ebitengine-input
github.com/quasilyte/ebitengine-resource
github.com/quasilyte/ebitengine-sound
github.com/quasilyte/gdata/v2
github.com/quasilyte/genum
github.com/quasilyte/glang
github.com/quasilyte/gmath
github.com/quasilyte/gscene
github.com/quasilyte/gsignal
github.com/quasilyte/xm
Upvote pls https://www.reddit.com/r/indiegames/comments/1pe7tyf/nebuleet_released_a_tactical_rpg_with_ingame_unit/
Steam https://store.steampowered.com/app/3024370/NebuLeet
Carefully crafted Go packages for gamedev in Go (mostly for Ebiten):
github.com/ebitenui/ebitenui
github.com/hajimehoshi/ebiten/v2
github.com/quasilyte/bitsweetfont
github.com/quasilyte/ebitengine-graphics
github.com/quasilyte/ebitengine-input
github.com/quasilyte/ebitengine-resource
github.com/quasilyte/ebitengine-sound
github.com/quasilyte/gdata/v2
github.com/quasilyte/genum
github.com/quasilyte/glang
github.com/quasilyte/gmath
github.com/quasilyte/gscene
github.com/quasilyte/gsignal
github.com/quasilyte/xm
Reddit
From the indiegames community on Reddit: NebuLeet released: a tactical RPG with in-game unit programming
Explore this post and more from the indiegames community
Damn, VSCode becomes more and more overwhelmed with features.
Now the new auto-suggestions in the terminal. Afair there is no AI in termainal yet.
Time to move to VSCodium?
Now the new auto-suggestions in the terminal. Afair there is no AI in termainal yet.
Time to move to VSCodium?
Any jj (jujutsu, new git, kinda) fans here? Do you really enjoy switching to the alternative?
Curious to hear any team/company improvements (if any lol)
Curious to hear any team/company improvements (if any lol)
